As you already might know, I’ve found a new hobby in the last few years – I’m currently building a fully functional fixed-based Boeing 737-800 flight simulator. I’ve started this project around January 2006 with a very, very long research phase (around 18 months). During the christmas holidays of 2008 I decided to put this amazing project into reality and started building the main structure of my flight simulator and several hardware interfaces that are working together with Microsoft Flight Simulator X. Here you will see some impressions of the current status. In the next ongoing weblog posts I will dive into the technical details of my flight simulator, and I will show you how things are done and implemented.
Figure 1: The MIP (main instrument panel) of the Boeing 737-800 flight simulator in >>>REAL<<< dimensions.
Figure 2: The pilot’s side of the MIP. The left window frame is the PFD (primary flight display), where the window right window frame next to the PFD is the ND (navigational display).
Figure 3: The auto-break/flaps panel.
Figure 4: The upper part of the landing gear.
Figure 5: The lower part of the landing gear.
Figure 6: The inner workings of the MCP (Mode Control Panel), aka Auto-Pilot. It took me around 3 months to build and program it.
Figure 7: Parts of the MCP from the front.
Stay tuned for further more detailed and technical information
-Klaus
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Klaus Aschenbrenner works as an Software Architect for EDS, an HP company in Vienna - Austria. Klaus works with the .NET Framework and especially with the SQL Server 2005/2008 from the very beginnings. In the years 2004 - 2005 Klaus was entitled with the MVP award from Microsoft for his tremendous support in the .NET Community. Klaus has also written the book Pro SQL Server 2008 Service Broker which was published by Apress in the Summer of 2008. Contact Klaus Aschenbrenner Pichlgasse 16/6 A-1220 Vienna Austria